// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.

namespace CommunityToolkit.WinUI.Animations.Expressions;

/// <summary>
/// Class Matrix4x4Node. This class cannot be inherited.
/// </summary>
/// <seealso cref="CommunityToolkit.WinUI.Animations.Expressions.ExpressionNode" />
public sealed partial class Matrix4x4Node : ExpressionNode
{
    /// <summary>
    /// Enum Subchannel
    /// </summary>
    public enum Subchannel
    {
        /// <summary>
        /// The channel11
        /// </summary>
        Channel11,

        /// <summary>
        /// The channel12
        /// </summary>
        Channel12,

        /// <summary>
        /// The channel13
        /// </summary>
        Channel13,

        /// <summary>
        /// The channel14
        /// </summary>
        Channel14,

        /// <summary>
        /// The channel21
        /// </summary>
        Channel21,

        /// <summary>
        /// The channel22
        /// </summary>
        Channel22,

        /// <summary>
        /// The channel23
        /// </summary>
        Channel23,

        /// <summary>
        /// The channel24
        /// </summary>
        Channel24,

        /// <summary>
        /// The channel31
        /// </summary>
        Channel31,

        /// <summary>
        /// The channel32
        /// </summary>
        Channel32,

        /// <summary>
        /// The channel33
        /// </summary>
        Channel33,

        /// <summary>
        /// The channel34
        /// </summary>
        Channel34,

        /// <summary>
        /// The channel41
        /// </summary>
        Channel41,

        /// <summary>
        /// The channel42
        /// </summary>
        Channel42,

        /// <summary>
        /// The channel43
        /// </summary>
        Channel43,

        /// <summary>
        /// The channel44
        /// </summary>
        Channel44,
    }
}
